Pickles: A TG Choose Your Own Adventure: Page 21

Pickles: A TG Choose Your Own Adventure

By Melanie E.

Page 21

"You tell the creatures of your goal to defeat the evil mage..."

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"Who I am doesn't matter. I'm here so that I can defeat the evil mage and go home."

"Go home? Ah, so you are a traveler of the planes then," the gargoyle says, looking at your belt with a stony expression. "And a changeling to boot."

The manticore glances at him askance. "Don't be so igneous, of course she's a changeling. She would have to be if she is the one chosen to defeat him."

The gargoyle nods. "But of course. You may pass, and enter the keep." The two creatures step to each side, allowing you free access to the iron doors behind them.

"But be warned," the manticore says, nudging you as you pass. "The keep is a dangeous place. Training here is no small matter."

You nod, and enter the doors.

Once inside, your eyes quickly adjust to the muted glow of the magical torches around you. The bluish light reveals three exits: a stairwell leading down, into what you assume is either a dungeon or a cellar; a stairwell up, leading to the second floor of the keep; and a brass door leading into a room with a label near the door reading "stores."

What do you do?

---Go upstairs.
---Go downstairs.
---Check out the store room.

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This story is 239 words long.