Celtic Historical

The Angry Mermaid 103 or Y Morforwyn Dicllon 103

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Drustina gets involved in a war of attrition with the Viking invaders of Hibernia by plaing a game of 'Cat and Mouse' amidst the various islands and rivers that comprise the estuary of the river Shannon. She achieves a spectacular success at the little town of Askea where the island crossing and rocky gully proves to be a perfect place to set one of her cunning traps.

Askeaton Castle_0.jpg
The Island at the town of Askeaton where the battle was fought. Though Drustina's fight predates the castle and the present abbey.

River Deel in flood._1.jpg

River Deel in full flood. A dangerous and treacherous river.



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This story is 99 words long.

The Angry Mermaid 99 or Y Morforwyn Dicllon 99

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Drustan Meets King Dal O'Dalgliesh but even while she is made welcome, the Vikings appear offshore. Fortunately the Connacht tribes have made some reasonable plans for their defences and the Vikings are not aware that the Lioness and her forces have added immeasurably to those plans.

http://www.westernyachtclub.com/chartsbundle/CHARTS/1819.htm
http://www.westernyachtclub.com/chartsbundle/CHARTS/1547.htm
http://www.westernyachtclub.com/chartsbundle/CHARTS/1548.htm
http://www.westernyachtclub.com/chartsbundle/CHARTS/1549.htm
http://www.westernyachtclub.com/chartsbundle/CHARTS/1540.htm



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This story is 81 words long.

The Angry Mermaid 98 or Y Morforwyn Dicllon 98

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Basically a 'filling in' chapter as Drustina makes her way unobstructed up the West Coast of Hibernia. The Munster men who act as her pilots can only advise her as far the estuary of the River Shannon for the kingdoms are divided tribally near this border and the Vikings are active in the Shannon estuary.

The Shannon Estuary..jpg



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This story is 55 words long.
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