Pickles: The Game

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So, a few of you might remember my Pickles choose-your-own-adventure story I started here a few years back. I still think it was a really cool idea, but it never worked out QUITE the way I wanted it to, and eventually just got kinda ridiculous and dragged down by my renowned poor dedication to a regular posting schedule.

Well, I've figured out how to use TWINE.

For those not in the know, TWINE is a darn-simple Choose Your Own Adventure creation program that works in a web browser and allows the user to easily assemble said adventures page-by-page, easily re-ordering, removing, and even adding pages and entire plotlines with ease.

So, I've started work on a new version of Pickles. I'm taking user concerns with the original into account, and will be creating the new one with those in mind from the get-go: in other words, the three-directional split at the beginning will be practically spelled out -- well, literally, it's text after all -- and I'll try to make sure there's a reason you might pick each choice, since many times in the version on the site it seemed people found little reason to many of my choices I included.

I also intend to have at least two complete branching storylines finished before I post here, with the intent to potentially add more should people wish it.

Before I get too deeply into the project, though, I just want to know: A) are there enough people interested to make this worthwhile, B) if you ARE interested is there anything you'd particularly like to see implemented if I can, and C) Miss Erin, what would be the best way of posting something like this to the site once it's finished? Though, I suppose C can wait until the project is closer to completion.

Regardless of interest here, I intend to do a few little things in TWINE just for fun. I just want to know if there's enough interest in a TG-themed example to make it worth the effort.

Melanie E.

Comments

twine?

dawnfyre's picture

I like yarn, for my knitting. :p


Stupidity is a capital offense. A summary not indictable.

Twine looks interesting

...but not certain how you're going to use it on BC.

Are you intending to do all the writing yourself, or to open the story up to others?

I can see it becoming problematic if you have more than one branch in that it doubles/triples/... etc the work required and you say simply keeping pace last time was an issue.

I am interested, but can't often commit to visiting the page every day.

I would write it all myself, and it wouldn't be a daily thing.

Rather, I would have the entire thing completed before I ever shared it, or at least enough completed that people could work their way through one of the storylines, with all the options implied by that.

I intend it to basically be three stories in one, each with their own branching options. TWINE is free to use, so anyone else interested in creating similar works could do so easily: I just want to test the waters to see if it's worth bothering with in the first place, because it will be a LOT of time input to make it worthwhile.

I wouldn't be looking at having anything available for at least a year: I've got other projects that take precedence, but this is too interesting an idea to simply pass up.

Melanie E.

Fascinating to a couple of us, perhaps :P

I think I'm going to judge based on the very, very shallow response I've gotten that interest is not high enough to warrant the possibly hundreds of hours of investment it would take to really get he project worked out, though. I still plan to work with the program itself, but it doesn't look like a reworking of the Pickles concept is gonna be the best way to go.

Melanie E.