Question about story source

This morning, one of my mothers dogs and my brothers dog woke me up with incessant barking. I proceeded to lock myself out of my mothers house while she had yet to wake up. I spent a half hour in the backyard, in shorts and a tank top, keeping the dogs quiet until I could get back inside. I then fell back asleep for another four hours where I had a wonderful dream.

It was a dream where my heart ached and my mind yearned to go back.

I then proceeded to spend the rest of the day till now outlining a story completely based on this dream.

My question to BC is where do you get the kernels for your stories?

I can give you some of mine:

Kregg's Story - Originally supposed to be the first chapter of Quantum Implicitum

Quantum Implicitum - Got it while exercising one day and watching a show with bad subtitles while I listened to music on my phone. I just got into thinking out a story that really had nothing to do with my environment around me.

Micans Nox - Originally supposed to be a Bikini Beach story but now it's completely different, but some of the elements are the same.

Fixa Fatalis - Got the idea from the Gestalt Power in the Heroes Unlimited line of games for Palladium Games. Really liked the idea and wanted to have a superhero based on it.

Deserta Ventum - Based on a role playing game campaign I thought up of.

Methods of the Uninitiated - Originally outlined to be in Darkrealms(turned down), then Whately(seemed to be stuck in hiatus, until the last few months), and finally a Hyperverse(Amethyst said yes) story.

Vallosian Collective - Two of the four are from dreams.

Balloon Brigade - Based on a pyrograph design on a box I did.

Combat engineers - Based on something I heard at work where someone joked that someone ordered enough of something by accident that a whole warehouse was filled with nothing but one item. In this case it's an armory instead of a warehouse and it's nothing but hammers.

Project Blackwind Rifts Campaign - based on the song Knights of Shame by Awolnation.

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